How to create a 3D render
What is a 3D render?
Before creating a 3D render, you have to understand what a 3D render is. The process of displaying 3D objects on a 2D screen is called 3D rendering. Think of it as taking a picture, the camera is rendering the 3D object you take a picture of onto a 2D screen.
Terminology
Another thing that is just as important to know is the terminology used in 3D rendering.
- Vertex (Plural: Vertices) - A point where two or more lines/edges meet, in a Cube it would be the corners.
- Edge (Plural: Edges) - A line between two vertices.
Blue circles are vertices, black lines are edges.
- FPS (Frames Per Second) - The amount of frames displayed every second. Think of it like a flip book where every page would be a frame, the amount of pages that gets flipped every second would be the frames per second.
- Painter's algorithm - A simple visual surface determination method in which a 3D object is rendered like a painting, rendering far away first and then coming toward the camera.
- Rasterization - The process of taking a vector image and converting it into a raster image.